SKILL TREES

Conditioning

7 Perks
TIER 1
Gentle Pressure

Gentle Pressure

Cost: 1 SP

Reduces noise made when breaching doors or containers.

Breach Noise -50%
TIER 1
Used To The Weight

Used To The Weight

Cost: 1 SP

Reduces movement speed penalty when wearing heavy shields.

Reduced Penalty
TIER 2
Fight Or Flight

Fight Or Flight

Cost: 2 SP

Regain a fixed amount of stamina when taking damage from enemies.

Stamina on Hit
TIER 2
Proficient Pryer

Proficient Pryer

Cost: 2 SP

Significantly speeds up the time it takes to breach doors and containers.

Breach Speed +30%
TIER 3
Survivor's Stamina

Survivor's Stamina

Cost: 3 SP

Stamina regenerates much faster when your health is critical.

Crit Stamina Regen++
TIER 3
Unburdened Roll

Unburdened Roll

Cost: 3 SP

Your first dodge roll after your shield breaks costs zero stamina.

Free Roll on Break
TIER 4
Downed But Determined

Downed But Determined

Cost: 4 SP

Increases the bleed-out time before you collapse when downed.

Bleedout Time +50%

Survival

7 Perks
TIER 1
In-Round Crafting

In-Round Crafting

Cost: 1 SP

Unlocks the ability to craft basic items while in the field.

Field Crafting
TIER 1
Silent Scavenger

Silent Scavenger

Cost: 1 SP

Reduces the noise made when searching containers.

Loot Noise -50%
TIER 2
Broad Shoulders

Broad Shoulders

Cost: 2 SP

Increases your maximum carry weight capacity.

Carry Weight +10kg
TIER 2
Looter's Instincts

Looter's Instincts

Cost: 2 SP

Speeds up the reveal time when searching containers.

Search Speed +25%
TIER 3
Agile Croucher

Agile Croucher

Cost: 3 SP

Increases movement speed while crouching.

Crouch Speed +20%
TIER 3
Good as New

Good as New

Cost: 3 SP

Stamina regenerates faster while under the effect of a healing item.

Heal-Stamina Synergy
TIER 4
Traveling Tinkerer

Traveling Tinkerer

Cost: 4 SP

Unlocks advanced items for field crafting (Traps, Grenades).

Adv. Field Crafting

Mobility

7 Perks
TIER 1
Nimble Climber

Nimble Climber

Cost: 1 SP

Increases climbing and vaulting speed slightly.

Vault Speed +15%
TIER 1
Youthful Lungs

Youthful Lungs

Cost: 1 SP

Permanently increases your maximum stamina bar.

Max Stamina +20
TIER 2
Marathon Runner

Marathon Runner

Cost: 2 SP

Reduces stamina consumption while sprinting.

Sprint Cost -15%
TIER 2
Slip and Slide

Slip and Slide

Cost: 2 SP

Increases slide distance and slide speed.

Slide Boost
TIER 3
Effortless Roll

Effortless Roll

Cost: 3 SP

Reduces the stamina cost of all dodge rolls.

Dodge Cost -20%
TIER 4
Carry The Momentum

Carry The Momentum

Cost: 4 SP

Sprinting immediately after a dodge roll costs no stamina for a short duration.

Momentum Sprint
TIER 4
Heroic Leap

Heroic Leap

Cost: 4 SP

Increases the distance of your sprint dodge roll significantly.

Leap Distance++